nate's art site :3
this is where i post my art i think
shadertoy shaders i have made:
- a ray-tracted glass sphere (REQUIRES WEBCAM ACCESS)
- dithering using modulo
- dithering using lines (REQUIRES WEBCAM ACCESS)
- dithering using boxes (REQUIRES WEBCAM ACCESS)
p5js sketches i have made:
- a 2D demo to show how ray marching works
- an interactive 2D n-body gravity sim (you can drag the sun around)
- boids :3 (click and they will swarm towards your mouse cursor)
- delaunay triangles
- spherical coordinates demo (3D, use the click and drag to pan the camera)
- game of life
- a 2D 3-body gravity sim
- eye contact
gaussian splats i have made (click and drag to pan camera):